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Script Dokumentation LS 2015 - VehicleSetTurnSignalEvent (Patch 1.3)

Script Dokumentation Übersicht

scripts/vehicles/specializations/VehicleSetTurnSignalEvent.lua

Copyright (c) 2008-2015 GIANTS Software GmbH, Confidential, All Rights Reserved.
This document is to be published solely by ls-mods.de
1-- Copyright (C) GIANTS Software GmbH, Confidential, All Rights Reserved.
2
3VehicleSetTurnSignalEvent = {};
4VehicleSetTurnSignalEvent_mt = Class(VehicleSetTurnSignalEvent, Event);
5
6InitStaticEventClass(VehicleSetTurnSignalEvent, "VehicleSetTurnSignalEvent", EventIds.EVENT_VEHICLE_SET_TURNSIGNAL);
7
8function VehicleSetTurnSignalEvent:emptyNew()
9 local self = Event:new(VehicleSetTurnSignalEvent_mt);
10 return self;
11end;
12
13function VehicleSetTurnSignalEvent:new(object, state)
14 local self = VehicleSetTurnSignalEvent:emptyNew()
15 self.object = object;
16 self.state = state;
17 assert(state >= 0 and state <= Vehicle.TURNSIGNAL_HAZARD);
18 return self;
19end;
20
21function VehicleSetTurnSignalEvent:readStream(streamId, connection)
22 self.object = networkGetObject(streamReadInt32(streamId));
23 self.state = streamReadUIntN(streamId, Vehicle.turnSignalSendNumBits);
24 self:run(connection);
25end;
26
27function VehicleSetTurnSignalEvent:writeStream(streamId, connection)
28 streamWriteInt32(streamId, networkGetObjectId(self.object));
29 streamWriteUIntN(streamId, self.state, Vehicle.turnSignalSendNumBits);
30end;
31
32function VehicleSetTurnSignalEvent:run(connection)
33 self.object:setTurnSignalState(self.state, true);
34 if not connection:getIsServer() then
35 g_server:broadcastEvent(VehicleSetTurnSignalEvent:new(self.object, self.state), nil, connection, self.object);
36 end;
37end;
Copyright (c) 2008-2015 GIANTS Software GmbH, Confidential, All Rights Reserved.
This document is to be published solely by ls-mods.de
Script Dokumentation Übersicht